D1g1ta1 Tut0rs - 12 Pr1nc1p1es 0f An1mat10n 1n 3ds Max
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D1g1ta1.Tut0rs.M0de11ng.Cart00n.Pr0ps.1n.3DS.Max
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D1g1ta1.Tut0rs. - Character Ri9ging for Production in 3ds Max
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D1g1ta1.Tut0rs. - Create Walk Cycles in 3ds Max
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D1g1ta1.Tut0rs. - Exploring Animation Principles in 3ds Max 2011: appeal
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D1g1ta1.Tut0rs. - Exploring Animation Principles in 3ds Max 2011: Squash and Stretch
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Digital Tutors - Introduction to Camera Animation in 3ds Max 2010
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Digital Tutors - Getting Started with UVs in 3DS Max 2011
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3ds Max 2011 - One Project from Start to Finish
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Eat3d - Dozer
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Exploring Animation Principles in 3ds Max 2011: Timing and Spacing
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UPDATE:::
3ds max:
DT - Creative Development: Artistic Character Modeling in 3ds Max with Jacques Pena
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DT - Creative Development - Mixed Modeling Techniques in 3ds Max 2012
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DT - Creative Development Tornado Particle Effects in 3ds Max and FumeFX with Matt Radford
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DT - Creative Development Creating a Stylized House in 3ds Max 2011 and Photoshop CS5 with Simeon Patarozliev
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DT - Introduction to Modeling in 3ds Max 2012
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DT - Creative Development: Modeling and Rigging a Cartoon Shark in 3ds Max with Stewart Jones
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DT - Creative Development: Modeling a Sci-Fi City in 3ds Max with Steve Connor
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DT - Facial Rigging in 3ds Max 2012
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update tanggal 26 nov 2011:
DT - Creative Development Realistic Skin Shading Lighting and Rendering in 3ds Max and V-Ray with Adam Lewis
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UPDATE: TUTORIAL
DT - Creative Development: Rigging and Animation Workflows Using CAT in 3ds Max with Rick Vicens
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DT - Creative Development: Advanced Car Rigging in 3ds Max with Stewart Jones
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Creative Development Creating a Photorealistic Ink Drop Effect in FumeFX
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